First Development Blog Post
Well, my partner in crime development has managed to inspire me to start writing my impressions of our new project.
Like Dave, I’m not yet willing to disucss the idea too much, but those people that know me well will have heard the idea in various incarnations in the past. Other than being a vast simplification of my original ideas, it won’t be a big surprise to anyone when it’s announced.
I’ve laid the foundation for screen management, input, audio and started on the graphical viewport layer for “in-game”. We are still quite a ways from anything to show, but at least some progress has been made.
Of course, like all good things, too much of something causes issues. In my case, I broke the build. *sigh* Tonight that gets fixed and more foundation work is laid before I start into one of the major subsystems of the new game.
Till next time!